King dedede maya fey11/13/2023 ![]() Dedede also received notable nerfs to his Gordo hitboxes and shield break set-ups in subsequent balance patches, lowering his competitive standing even further. While Dedede was initially viewed as an upper mid tier, his weaknesses only became more apparent as the metagame progressed. King Dedede's sheer amount of problems have left him with negative competitive reception. All of this leads to Dedede having a surprisingly hard time taking off stocks, as his powerful finishers are unsafe, and his deadly set-ups are difficult to establish in neutral. Super Dedede Jump is best used if Dedede can connect with the ledge, as the move has exceptionally high ending lag on stage. Dedede has to be careful when using Gordo Throw, as Gordos can be reflected back by the opponent with any move that does 2% or higher, causing significant damage. Inhale and Jet Hammer, despite their newfound uses, still have slow ending lag. ![]() Dedede's specials all leave him open to punishment. Despite the universal decrease in lag, the slow frame data associated with Dedede's moves make a majority of his moveset highly committal. Dedede's atrocious air speed in combination with his fast fall speed leave him exceedingly vulnerable offstage, making it troublesome for Dedede to get back to stage safely. While this can be somewhat dealt with through Dedede's incredibly fast falling speed, his super-heavyweight attributes only compound the issues his sluggishness presents. Like many super-heavyweights, King Dedede has a large hitbox and few escape options, making him highly susceptible to combos and juggling. While Dedede's overall speed is better than in Smash 4, it's still a challenge for him to approach or retreat from his opponent. Dedede's awful mobility is the source of many of his problems, with him especially struggling in the air thanks to having the slowest air speed in the game. However, King Dedede has severe flaws that overshadow most of his positive attributes, especially when in disadvantage. While airdodging was severely nerfed in Ultimate, Dedede is mostly unaffected by these changes due to his multiple jumps and high vertical recovery. Changes made to jumpsquats and airdodging enhance Dedede's edgeguarding and his poor horizontal recovery options. Universal reductions to landing lag made neutral aerial and up aerial better combo tools than in Smash 4. Inhale can also be used in conjunction with his Gordos, giving him another way to use his sole projectile against his opponent.Ĭhanges made to the engine in the transition from Smash 4 to Ultimate have benefited Dedede's limited combo potential and linear recovery. The most significant buff to Dedede's overall moveset is that Inhale now serves as a reflector, allowing Dedede to better fight against projectile camping. King Dedede's moves were largely buffed in power, frame data, and combo ability in their transition to Ultimate. Furthermore, Dedede's Gordo Throw combined with his various tilts and smash attacks can make Dedede one of the most intimidating characters on the ledge. Dedede's hammer can also be quite powerful, as he boasts some of the strongest smash attacks and aerials in Ultimate. King Dedede's hammer provides him with large, disjointed hitboxes on many of his moves, making him one of the few super-heavyweights that can reliably space his opponent. Dedede's primary strengths lie in his hammer and deadly ledge traps. Dedede is tied with Donkey Kong as the third heaviest character in the game and has one of the best vertical recoveries due to Super Dedede Jump, allowing him to survive to extremely high percents. King Dedede has some of the best endurance out of any fighter on the roster. Despite Dedede's numerous buffs, this is similar to his exceptionally low placement in Smash 4 at 51st out of 54. King Dedede is currently ranked 80th out of 82 on the current Ultimate tier list at the bottom of D+ tier, making him one of the lowest-ranking characters in the game. 4, where he was voiced by series creator Masahiro Sakurai, have been repurposed for Ultimate. King Dedede's voice clips from Super Smash Bros. King Dedede is classified as Fighter #39. He was confirmed as playable along with Rosalina & Luma and the rest of the veterans on June 12th, 2018. King Dedede ( デデデ, Dedede) is a playable character in Super Smash Bros.
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